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In a digital recording system, sound is stored and
manipulated as a stream of discrete numbers, each number representing
the air pressure at a particular time. The numbers are generated
by a microphone connected to a circuit called an ANALOG TO DIGITAL
CONVERTER, or ADC. Each number is called a SAMPLE, and the number
of samples taken per second is the SAMPLE RATE. Ultimately, the
numbers will be converted back into sound by a DIGITAL TO ANALOG
CONVERTER or DAC, connected to a loudspeaker.
The number of bits in the number also determines
the dynamic range. Moving a binary number one space to the left
multiplies the value by two (just as moving a decimal number one
space to the left multiplies the value by ten), so each bit doubles
the voltage that may be represented. Doubling the voltage increases
the power available by 6 dB, so we can see the dynamic range available
is about the number of bits times 6 dB.
Sample Rate
The rate at which the numbers are generated is even more important
than the number of bits used. Figure 3. illustrates this. If the
sampling rate is lower than the frequency we are trying to capture,
entire cycles will be missed, and the decoded result would be too
low in frequency and might not resemble the proper waveform at all.
This kind of mistake is called aliasing. If the sampling rate were
exactly the frequency of the input, the result would be a straight
line, because the same spot on the waveform would be measured each
time. This can happen even if the sampling rate is twice the frequency
of the input if the input is a sine or similar waveform. The sampling
rate must be greater than twice the frequency measured for accurate
results. (The mathematical statement of this is the Nyquist Theorem.)
This implies that if we are dealing with sound, we should sample
at least 40,000 times per second.
Recording Digital Data
Once the waveform is faithfully transformed into bits, it is not
easy to record. The major problem is finding a scheme that will
record the bits fast enough. If we sample at 44,100 hz, with a sixteen
bit word size, in stereo, we have to accommodate 1,411,200 bits
per second. This seems like a lot, but it is within the capabilities
of techniques developed for video recording. (In fact, the first
digital audio systems were built around VCRs. 44.1 khz was chosen
as a sample rate because it worked well with them.)
To record on tape, a very high speed is required
to keep the wavelength of a bit at manageable dimensions. This is
accomplished by moving the head as well as the tape, resulting in
a series of short tracks across the tape at a diagonal.
On a Compact Disc, the bits are microscopic pits
burned into the plastic by a laser.The stream of pits spirals just
like the groove on a record, but is played from the inside out.To
read the data, light from a gentler laser is reflected off the surface
of the plastic (from the back: the plastic is clear.) into a light
detector. The pits disrupt this reflection and yield up the data.
In either case, the process is helped by avoiding
numbers that are hard to detect, like 00001000. That example is
difficult because it will give just a single very short electrical
spike. If some numbers are unusable, a larger maximum (more bits)
must be available to allow recording the entire set. On tape, twenty
bits are used to record each sixteen bit sample, on CDs, twenty-eight
bits are used.
Error Correction
Even with these techniques, the bits are going to be physically
very small, and it must be assumed that some will be lost in the
process. A single bit can be very important (suppose it represents
the sign of a large number!), so there has to be a way of recovering
lost data. Error correction is really two problems; how to detect
an error, and what to do about it.
The most common error detection method is parity
computation. An extra bit is added to each number which indicates
whether the number is even or odd. When the data is read off the
tape, if the parity bit is inappropriate, something has gone wrong.
This works well enough for telephone conversations and the like,
but does not detect serious errors very well.
In digital recording, large chunks of data are often
wiped out by a tape dropout or a scratch on the disk. Catching these
problems with parity would be a matter of luck. To help deal with
large scale data loss, some mathematical computation is run on the
numbers, and the result is merged with the data from time to time.
This is known as a Cyclical Redundancy Check Code or CRCC. If a
mistake turns up in this number, an error has occurred since the
last correct CRCC was received.
With this scheme, you could lose eight words, but
they would represent several isolated parts of the data stream,
rather than a large continuous chunk of waveform. When a CRC indicates
a problem, the signal can be fixed. For minor errors, the CRCC can
be used to replace the missing numbers exactly. If the problem is
more extensive, the system can use the previous and following words
to reconstruct a passable imitation of the missing one. One of the
factors that makes up the price difference in various digital systems
is the sophistication available to reconstruct missing data.
The Benefits of Being Digital
You may be wondering about the point of all of this, if it turns
out that a digital system is more complex than the equivalent analog
circuit. Digital circuits are complex, but very few of the components
must be precise; most of the circuitry merely responds to the presence
or absence of current. Improving performance isusually only a matter
of increasing the word size or the sample rate, which is achieved
by duplicating elements of the circuit. It is possible to build
analog circuits that match digital performance levels, but they
are very expensive and require constant maintenance. The bottom
line is that good digital systems are cheaper than good analog systems.
Digital devices usually require less maintenance
than analog equipment. The electrical characteristics of most circuit
elements change with time and temperature, and minor changes slowly
degrade the performance of analog circuits. Digital components either
work or don't, and it is much easier to find a chip that has failed
entirely than one that is merely 10% off spec. Many analog systems
are mechanical in nature, and simple wear can soon cause problems.
Digital systems have few moving parts, and such parts are usually
designed so that a little vibration or speed variation is not important.
In addition, digitally encoded information is more
durable than analog information, again because circuits are responding
only to the presence or absence of something rather than to the
precise characteristics of anything. As you have seen, it is possible
to design digital systems so that they can actually reconstruct
missing or incorrect data. You can hear every little imperfection
on an LP, but minor damage is not audible with a CD.
The aspect of digital sound that is most exciting
to the electronic musician is that any numbers can be converted
into sound, whether they originated at a microphone or not. This
opens up the possibility of creating sounds that have never existed
before, and of controlling those sounds with a precision that is
simply not possible with any other technique.
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Mackie DXB |

Mackie DXB What’s most obvious about
the dXb is its dual 15" touchscreens. These screens are
really the heart of the mixer and its main interface. Naturally,
they display all the things you’d expect from a top-of-the-line
digital desk, like levels, routing, dynamics processing, surround
panning and effects. But what’s not evident until you
use this console is how well they do so. It’s the "little"
things, like transparent windows, incredibly elegant yet intuitive
graphics, and immense flexibility that really sets this interface
apart.
Features:
96k digital mixing console with 72-channel I/O matrix
Selectable 192k operation with 36-channel I/O matrix
Firewire I/O cards for streaming audio to/from desktop or
laptop computers
Dual 15" touch-screen graphic user interfaces plus mouse
control
Twenty-five 100mm Penny + Giles motorized optical touch-sensitive
faders
Full dynamics and parametric EQ on every channel, input and
output
Onboard support for select VST plug-ins
8-channel surround mixing and monitoring capabilities
Onboard Universal Audio LA-2A and 1176LN compression, Pultec
Program EQ, Cambridge EQ, Dreamverb and more via integrated
UAD-1 Powered Plug-Ins card
Tape-style transport with memory location recall and Jog/Shuttle
wheel
Comprehensive automation system with event editing and dynamic/scene
automation
Wide variety of Mackie and third-party I/O cards available
for support of all major analog or digital connections
RS-422 (Sony® 9-pin), LTC, MTC, MMC, and Word Clock sync
Mackie Control Universal mode for control of Pro Tools, Logic
and many other DAW applications
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| Soundcraft
328DX |
Soundcraft
328DX Not just an amazing console in it's own right,
the 328XD is designed to integrate completely with desktop
packages. Using the 328XD as a hardware controller and combining
its mixing engine with that of a desktop sequencer produces
one huge, awesome production centre. Indeed, with its 56-bit
internal processing, it makes sense to run desktop audio channels
through the 328XD at mixdown.
MIDI-OX
- Download it at www.midiox.com
Interfaces to ADAT, TDIF, S/PDIF and AES/EBU as standard (no
cards)
E-Strip technology - See parameters the way you want to
Legendary Soundcraft EQ and Dynamics processing
Up to 42 inputs at Mixdown, plus 8 groups, and 16 direct outputs.
16 Mic/Line and 5 stereo inputs
16 digital inputs ( or tape returns ) in ADAT™ Optical
and TDIF™ formats
Integrated meterbank for all inputs and outputs
2 high resolution superb quality Lexicon effects units
100mm motorized faders, comprehensive dynamic automation
24-bit ADCs and DACs (128x oversampling) & 56-bit internal
processing
MIDI Controller mode to remote control your sequencers &
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Tascam DM-24 |
Tascam DM-24
Digital Mixing Console
24-bit, 96kHz compatible
Flexible 32-channel/8-bus console with 6 aux sends
Included digital I/O: 24 channels of TDIF, 8 channels of ADAT,
(2) two channel AES/EBU and (2) two channel S/PDIF
16 new mic pres, 16 balanced mic/line inputs on XLR &
TRS jacks and 16 inserts
(2) option slots for additional interface modules (Firewire,
AES/EBU, TDIF, ADAT & Analog) or a Cascade module for
linking two DM-24s together.
Powerful built-in automation (no computer required)
High-quality, configurable Compressor and four band, parametric
EQ on each channel. Channels 1-16 also feature a high quality
Gate/Expander
(2) built-in effects processors with reverb, spatial effects
and mic/speaker modeling effects by TC Works(tm), Antares(tm)
and TASCAM
Comprehensive user interface, featuring large LCD screen and
LED ring encoderSeventeen 100mm touch-sensitive moving faders
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| Mackie
D8B |
Mackie
D8B From Grammy-winning producers and engineers like
Walter Afanasieff , Don Was, and Ed Cherney, to artists like
Crystal Method and Naughty By Nature, the D8B is the standard
for powerful, easy-to-use digital mixing.
When you
sit down at a Digital 8•Bus, you'll feel as well as
hear a difference. It is as intuitive and easy to use as an
analog console because the D8B is the only mid-sized digital
console designed by large-console automation specialists.
Now, with 5.1 software and a wealth of 3rd-party plug-ins,
the D8B boasts an incredibly sexy new interface, Pro Tools
control capabilities, Surround monitoring and so much more.
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| Yamaha
24-Bit/96kHz |
Yamaha
24-Bit/96kHz 01V!
Digital audio technology has come a long way since the early
days of 16 bits at 44.1 kHz - a format that many considered
to be the reason for "harsh", "cold" sound.
The entire industry is now settling on 24-bit/96-kHz digital
operation for significantly superior sonic quality. The 01V96
does give you a choice - you can work at 44.1 kHz, 48 kHz, 88.2
kHz, or 96 kHz, depending on the needs of each individual project.
But when you want the truly transparent, incredibly dynamic
sound of 24-bits at 96 kHz, the 01V96 is ready to deliver. It
even includes a comprehensive range of superb 96-kHz compatible
stereo effects with 32-bit internal processing.
24 Analog
& Digital Channel Inputs ... Expandable to 40
Right out of the box the 01V96 gives you 16 analog channel
inputs - 12 with high-performance microphone head amplifiers
- and eight digital channel inputs via a built-in ADAT optical
interface. The first 12 analog channels will accept microphone
signals or balanced/unbalanced line-level signals, while the
remaining four channels can be used either as individual balanced/unbalanced
line inputs or two stereo pairs. Without going any further
you're ready to handle a comprehensive mix of analog and digital
inputs. When you need more, Yamaha offers a range of Mini-YGDAI
expansion cards that can simply be plugged into the 01V96
expansion slot to provide additional I/O in a variety of formats:
ADAT, AES/EBU, TDIF or analog.
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Yamaha 02R96 |
The Yamaha 02R96 inherits key features from
Yamaha's DM2000 Digital Production Console - 96 kHz audio, surround
monitoring, studio manger software, DAW control and host of
additional features - but is amazingly affordable at 1/2 the
cost! This incredible value means you can get the console you
need today and add to it as your need grows! The O2R96 makes
the most advanced technology for commercial sound and music
production available to a broad range of engineers and facilities
- at an affordable price!
High Resolution!
Unlike conventional equipment that achieves operation in 96
kHz mode with reduced number of channels, the 02R96 imposes
no such limitations, whether at 44.1 kHz, 48 kHz, 88.2 kHz
or 96 kHz. Full 96 kHz resolution with 32-bit internal processing
and 58-bit accumulators is the standard. You get 56 channels
of transparent, superdynamic 24-bit/96 kHz audio, plus all
the additional effects and processing you'll ever need for
most applications. Yamaha has included a comprehensive range
of 96 kHz compatible stereo effects with 32-bit internal processing
in the 02R96 - plus several designed specifically for surround.
And you can use as many as four individual effect processors
simultaneously.
All onboard
A/D and D/A conversion makes use of the finest 24-bit/96 kHz
converters. The onboard converters ensure that you get an
excellent digital representation of the warm, transparent
output from these remarkable mic preamps. I/O capability is
also in line with the rest of the console's performance: four
I/O slots accept a new range of 24-bit/96-kHz-capable Mini-YGDAI
digital and analog I/O cards as well as existing types.
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| Baby
HUI |
Baby
HUI™ is the direct descendant of it's predecessor
HUI™ (Human User Interface). HUI was originally released
by Mackie in 1997, and quickly became one of the audio industry's
first totally integrated control surfaces for digital audio
workstations. With a similar feature set of single-button automation,
editing, and navigational commands, complimented with eight
full-featured channel strips that feature a touch-sensitive
motorized fader, Baby HUI offers professional-grade features
and capabilities in a compact, affordable package
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| Mackie
Control |
Mackie
Control Universal is much more than a way to balance
levels. It gives you realtime control over your music in ways
your keyboard and mouse never will. With 100mm Penny+ Giles
optical touch faders, a full sized backlit LCD, V-Pots for fast
tweaking of effects and plug-ins, a full implementation of Logic
Control, and shortcut navigation and editing for all major software
including Pro Tools, this is the first and last desktop controller
you will ever need.
At
just one-third of the cost of other professional systems,
with expandability via optional Control Extenders, Mackie
Control Universal gives you the perfect hands-on surface to
make music faster--no matter what software you use.
Features:
New
full implementation of Emagic Logic Control
Digidesign Pro Tools control via HUI
100mm Penny + Giles Motorized Touchfaders
Multi-function V-Pots for fast control of panning and effects
Comprehensive Automation controls
Full Meter Display with track names and parameters
7-segment Timecode display
Software-specific Lexan overlays
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Tascam FW-1884 and the new FW-1082 |
Tascam FW-1884
FireWire Audio/MIDI Interface & Control Surface
Comprehensive mixing, automation, editing and navigation tools
for DAWs
Eight 100mm motorized touch-sensitive channel faders, one
motorized touch-sensitive master fader
Dedicated controls for pan, solo, mute and select functions
on each channel; tactile control for four bands of parametric
EQ
Shortcut keys for various popular audio software applications
Eight balanced XLR analog mic/line inputs with high quality
mic preamps
Phantom power and inserts on every channel
24-bit/96kHz A/D and D/A converters; full 96kHz operation
on all analog I/O channels with compatible DAW software
Eight channels of ADAT lightpipe, stereo S/PDIF inputs and
outputs.
Eight analog outputs, allowing connection of L/R and 5.1 surround
matrices
Dedicated headphone output
Four MIDI inputs, four MIDI outputs
Tascam
FW-1082 Now Includes
Steinberg Cubase LE and TASCAM GigaStudio 3 LE!
The TASCAM FW-1082 Audio/MIDI
Interface and Control Surface from TASCAM not only provides
tons of audio and MIDI I/O to small studios, but offers a
control surface with moving-faders for a previously unheard-of
price. The FW-1082 features 10 inputs, including four balanced
XLR mic inputs with phantom power. Two MIDI inputs and outputs
are also included, plus S/PDIF digital I/O. Eight channel
strips each feature a 60mm touch-sensitive moving fader and
select/solo/mute buttons, and a moving master fader is also
provided. The FW-1082 includes the latest TASCAM software
bundle: Cubasis LE 96kHz/48-track recording software, GigaStudio
3 LE streaming sampler and Nomad Factory plug-in demos.
The FW-1082 is a great choice
for small studios, whether someone is just starting out or
if they're upgrading their equipment. Its four microphone
inputs, two with analog insert jacks, have phantom power for
professional condenser microphones. Four additional line inputs
and a S/PDIF stereo input add up to 10 inputs simultaneously,
each at 96kHz/24-bit audio resolution. Two MIDI inputs and
outputs are provided for 32 channels of MIDI synth playback
or control. The control surface has nine 60mm touch-sensitive
moving faders for silky-smooth control over channel level,
pan or aux settings. Four encoders are also available for
mix control, as well as transport and jog/shuttle controls.
Stereo monitoring is included, and the FW-1082 even mixes
signals internally for stand-alone use.
10-in/4-out audio interface at 96kHz/24-bit
Nine 60mm touch-sensitive moving faders
Four balanced XLR / 1/4" TRS mic/line inputs with phantom
power
Four balanced 1/4" TRS line inputs
1/4" TRS insert jacks for channels 1 & 2
S/PDIF stereo digital input and output
Balanced 1/4" TRS monitor outputs
Headphone output with level control
Two MIDI inputs and outputs
Assignable Footswitch jack
Eight channel strips with solo, mute, select, record arm indicator
Four assignable encoders control pan, aux level and EQ parameters
Transport controls, jog/shuttle wheel, and many other surface
controls
Emulates Mackie HUI and Mackie Control in addition to the
included native mode control plug ins
Includes GigaStudio 3 LE
Includes Steinberg Cubase LE 48-track 96kHz workstation software
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| Tascam US-2400 |
Tascam
US-2400 Now you can use your mouse for
what it’s good at and use a control surface for what it’s good
at: hands-on mixing with lots of real faders, knobs & buttons.
The TASCAM US-2400 is the first DAW fader controller with enough
faders to handle a typical recording session — and feel like
a real mixing console — without lots of bank switching. The
US-2400 features 25 touch-sensitive moving channel faders and
a touch-sensitive motorized master fader, each with 10-bit resolution
for precise level control. Each channel has dedicated select,
solo and mute controls. Twenty-four rotary encoders are provided,
selectable to control pan or up to 8 aux sends. Plus, all 24
encoders standard MIDI controller messages for control of plug-in
parameters. Each encoder has a ring of LEDs that can display
the current setting or double as channel meters during recording
and playback. A set of solid-feeling transport buttons are also
provided, as well as a shuttle wheel and a joystick for surround
panning. Compare it to any other controller on the market today
(and the extra expanders you’d have to buy to get 24 motorized
faders) and you’ll discover that the US-2400 gives you more
control for the money.
Fully-mapped control for Pro Tools, Sonar, Cubase, Nuendo, Logic
and Digital Performer
Twenty-five touch sensitive 100mm moving faders, each with 10-bit
resolution
Select, Solo and Mute keys
24 encoders control pan, aux level or channel strip functions
like EQ & Aux
LED ring displays around encoders display parameters or channel
meters
Footswitch jack for punch-ins
Fader bank switching and In/Out point buttons
Assignable Function keys can be set to Autopunch, Record arming,
Undo, etc.
Solid-feeling transport controls
Smooth Jog/Shuttle wheel
Compatibility with leading DAW applications like Pro Tools,
Logic, Sonar, Cubase, Nuendo, Digital Performer,
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HOT AUDIO & VIDEO DEALS EVERY DAY
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